BlackWaterOps is very proud of its latest improvements to the Xdef 3D Upconversion technology.  We have made improvements that reduce visual artifacts, eye strain, and headaches, while increasing the apparent depth, and detail of depth in the scene.

Often 3D conversions result in people looking like cardboard cut outs moving about the scene.  Others use light and dark to determine shading giving people a Swiss cheese look if they are wearing polka dots. Our algorithm has neither of these issues, and is fully compatible with manual adjustments, for scenes with false backgrounds or other 2D film techniques that aren’t compatible with motion based depth detection.

Our solution doesn’t use Depth Maps, which allows us to handle smoke, dust, water, and other semi-transparent objects that are distorted in Depth Map Conversions.

Check our YouTube Channel for demonstrations of this latest version for the technology.

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